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Maze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #18 | 2.021 | 2.333 |
Use of Theme | #18 | 2.021 | 2.333 |
Concept | #19 | 2.021 | 2.333 |
Use of Limitation | #21 | 2.309 | 2.667 |
Overall | #22 | 2.093 | 2.417 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game make use of the limitation?
The 3 ghosts, which the player must avoid, are nearly invisible and after only a few minutes are basically invisible. In addition, the player is cursed to go blind.
List team members (including yourself) and their degrees (if applicable)
Garrick Kilpack: BS in Game Development
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Comments
I like the idea, but I had a lot of difficulty getting far in this game - the maze feels frustratingly difficult to navigate, and the enemies don’t feel avoidable because they usually kill me faster than I can react to them - though maybe that’s just me. I feel like this is a good start and I’d like to see what you might do if you went forward with it!