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Neuroverse Warriors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #115 | 2.929 | 4.143 |
Audio | #132 | 2.424 | 3.429 |
Visuals & Art Style | #155 | 2.626 | 3.714 |
Overall | #159 | 2.485 | 3.514 |
Creativity and Innovation | #183 | 2.424 | 3.429 |
Theme | #200 | 2.020 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your game contain AI-generated content?
No. Althought I might have copied a couple of lines from ChatGPT.
How does your game fit/incorporate the theme of the game jam?
It's set in the future, and Neuro's mighty quest is not just to salvage remnants of civilization, but also of her family.
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Comments
Cool and smooth turn based battle game.
It's very well made, it even has friendly fire, witch makes it even funnier.
Thanks for making it. I enjoyed it a lot.
The battle menu navigation didn't feel the most smooth, but the overall battle experience was quite positive! I find it funny that you can attack yourself. I like the map layout and design, very "A Koopa's Revenge"-ish. Would have loved more enemy variety. I also couldn't tell the difference between Evil's 2nd & 3rd attack, other than 3rd one costs more for no reason, making 2nd one just better. I also ended up not finding Shock and Shield overly useful, probably since I can kill everything fast enough and there's no scary enemies/attacks to look out for - they're all the same, some just have more HP. Overall tho, a genuinely pleasant experience! Thanks for make!
Love this game.
The gameplay is easy: just use shock to disable the enemies.
By the way, Neuro can shock herself.