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A jam submission

duck duck swapView game page

are you a duck? or a duck? or a duck?
Submitted by steff (@bakedbreado) — 1 day, 6 hours before the deadline
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Play duck

duck duck swap's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#123.6673.667
How Fun#313.1673.167
Quality#353.2223.222
Gameplay#392.9722.972
Overall Performance#423.0003.000
Theme + Challenges#513.0283.028

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Dev Experience?
1.5 months :~)

Social Media?
http://www.patreon.com/baked_bread

Selected Challenges!
All of them! (Summary included in the game description)

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted(+1)

The game was really cool, I had to get a point off of the audio because it scared the living hell out of me, but altogether, a really cool and cute game, and a very good start! I see the game making potential in you, and there are very cool schemes and ideas in it, like the bread eating ants, which gave me a little trouble, but altogether, fun as heck.

Developer

Thank you so much! I'm really glad you enjoyed it! I'll be adding a volume controller in the update, I hope this helps the sound a bit. I really appreciate the feedback, thanks so much! :~)

Jam Judge(+1)

Really chill and cute. I had some trouble with the key and getting into the fence but I was still able to collect enough bread. Great work!

Developer

Thank you so much for playing! I'm so glad you liked it. There's two keys, so maybe you tried the wrong one? I'll be colouring the keys differently on the patch update after the jam! :~)

Submitted(+1)

Pretty interesting, I'm not sure if the mouse movement was set super high or my internet was having a fit. But occasionally I would move the mouse slightly then immediately be looking at the sky.  Sound was good, low poly makes sense for minimal so good job over all.

Developer

Thank you so much for playing and for your feedback! I'll take a look at the mouse movement in updates, it could be an issue with the web build. 

Viewing comments 23 to 21 of 23 · Next page · Last page