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Grapple Robber's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How Fun | #11 | 3.667 | 3.667 |
Audio | #18 | 3.467 | 3.467 |
Overall Performance | #21 | 3.633 | 3.633 |
Gameplay | #25 | 3.367 | 3.367 |
Quality | #34 | 3.233 | 3.233 |
Theme + Challenges | #38 | 3.267 | 3.267 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Loved this platformer! The gapling hook physics could be improved but, besides that great game!
- I like how you connected your story with the challenges; even if you see lots of bugs in the game, it is very responsive to play. I like how the wall jump and grapple are the core mechanics rather than fighting cops. I really believe that this game could be turned into a great story-based platformer game! Now, if we come to the feedback; I would assume, you already know the main bugs and glitches in-game. Either way, I would like to mention some of the bugs: - Collectible health boxes sometimes got pushed away when you try collecting them. (not sure if I wait for a couple of secs before collecting) - Wall grab doesn't work all the time, this is a common problem, it could be because of checking multiple conditions at that time when a player tries to wall grab, make sure to limit your conditions :) - Grappling can lag sometimes and the player would be stuck on the wall. and force in grappling is a little much... These types of errors are something to worry about later, I would like to give ideas rather than tell the bugs! 1. You can improve the game by implementing more platformer obstacles. That way it would be more challenging! 2. Players love achievements! Other than health boxes, try putting small items to collect, or/and place checkpoints to give the "achieved" feeling to the player! 3. Keep levels shorter! It shouldn't be so short, but players will get exhausted to stay on the same level for too long, if it ends soon they will keep trying to pass other levels! It shouldn't be too short either, player can find it a little easy to pass. 4. Game is already so much fun, like most of the big companies do, do not add features more than it needs! I don't want to talk much like I know something lol, but overall I really had fun playing this, and I would like you to continuous improvement!
Game Dev Experience?
around 8-9 months
Social Media?
https://soundcloud.com/burstwurstdursthurst/sets/gj2022grapplerobber
Selected Challenges!
Alone - the robber alone has to break in and steal the data
You are the Enemy! - the data you've got to steal will harm a lot of lives
Everything is Dangerous! - everything in your way will try to stop you
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Comments
really good
In my opinion... This is some game! Great job! Please check out my game!
In my personal project I have struggled making a grapple hook with springs because the force becomes much larger with more distance and it seems the same thing has happened here. I guess you just have to use some calculation to make it consistant. Cool game though!
That's right, didn't quite have enough time to make it feel the way I intended, so I went for the spring approach.
But I learnt a lot of the experience.
Thanks for your comment!
Nice game!