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Deconstruction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #18 | 3.091 | 3.091 |
Quality | #19 | 3.273 | 3.273 |
Theme + Limitation/s (if any) | #22 | 3.273 | 3.273 |
Gameplay | #24 | 3.000 | 3.000 |
Overall | #25 | 3.091 | 3.091 |
How Fun | #29 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Dev Experience? (in months or days)
~8-10 months total experience
Any Limitations Used?
I used the color palette, though I didn't use the tabletop platformer.
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Comments
Enjoyed playing the game. Every time I tried playing the player stayed alive the whole time wouldn't die. Other than that good game.
Very fun and satisfying gameplay!
I love the gameplay and the art as well as the music. The gun shooting and reloading is really satisfying too. I feel like you should reduce the time for when you die or show an timer for how much time left because I thought the bomb was never going to detonate.
I really like the style and the esthetic of the game, I don't know why but I didn't die for like... never? lol
It was fun to play, I really liked it!
As a future improvement, you might think of implementing different arenas when a certain enemy is defeated.
Overall nice job!