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Copper-Bot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme + Limitation/s (if any) | #6 | 4.059 | 4.059 |
Audio | #9 | 3.471 | 3.471 |
Overall | #10 | 3.588 | 3.588 |
Quality | #11 | 3.647 | 3.647 |
Gameplay | #11 | 3.529 | 3.529 |
How Fun | #16 | 3.294 | 3.294 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Dev Experience? (in months or days)
11 months(12 as the jam started)
Any Limitations Used?
I used the color limitation
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Comments
Great game, I do wish I didn't have to restart the whole game after dying, but that said the visuals and audio are great and the gameplay feels nice.
glad you liked it fisher2470
Very nice game! I think the mechanic of creating your own platforms after self destroying has lots of potential. Make sure to add some checkpoints between stages if you plan on releasing an update with more levels in the future. Good job!
thanks for playing FaQndo
Hi! great game and awesome art. I agree with others that I would have liked a checkpoint between levels cause it got frustrating after a while. I also think you should be able to retain the ability to self destruct into a block after the previous timer runs out cause that means if you mess up without actually dying you have to restart completely which is frustrating.
Great game!
thanks for playing UnsungHero
Very nice idea, but i would like there to be a checkpoint.
Nice music :D
Thanks for playing Kalterrier. I'll add a checkpoint when the jam is over
loved the art and the idea!
wish there was a checkpoint XD
thanks for playing Goofyot!
Great use of the palette and theme. The character is cute and well designed too! Returning to the start after falling was a bit frustrating, but the game was short so I'm ok with it. I think if the game was any longer it would have been a problem though. Nice work!
Thanks for playing NUTT. My plan was to keep the game length short so I could actually finish it.
Great Quality! I really like the use of color palette.
Very well made concept.
The gameplay is very nice but still can be improved;
- Adding Coyote time / wider ground check collider
- Lowering the starting acceleration a little so it gives a smooth movement
- (I'm not sure if it's intended) Maybe falling will only send you one level back? or just to the start of the current level...
But I really had fun playing your game, overall it's a great game!
Good job, keep working on it!
Glad you liked the game Kosmo and thanks for the feedback. Falling to send you back to the first level is intended, but yeah, I can see how it could be annoying for other people.