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Second Chance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 3.360 | 3.360 |
Idea | #1 | 4.400 | 4.400 |
Sound | #1 | 4.200 | 4.200 |
Art | #2 | 3.200 | 3.200 |
Worldbuilding | #3 | 2.000 | 2.000 |
Engaging Gameplay | #3 | 3.000 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I really like the idea of the game, the art is also really cool and the spooky sound effects. But I am very confused as to how do I play the game itself. If there was an initial demo screen that showed how to move around, it would have been much easier as a player.
- Good idea and concept but the instructions are a bit confusing and I feel like I cannot distinguish the sound of you hitting a wall and everything else. A tutorial will do wonders for this game
- # **Engaging Gameplay 3/5** **Pros** - The constant pressure of the monster put me on my toes (even though I didn't wanna face the monster to avoid looking at it). - Jump scare got me almost every time it happened. **Cons** - Footstep sounds and wall hitting sounds sounded too similar or the sounds of the footsteps were too different from each other and same with wall hitting. Couldn't tell which is the problem. **Bugs** - I think the sound sometimes wasn't working. # **Art 3/5** (Honestly not too sure how to go about this) **Pros** - Jump scare looked pretty and 3D **Cons** - The font looks a bit cheap. - Game map feels a bit uninspired but it makes sense why for gameplay reasons. # **Sound 3/5** **Pros** - Nice ambience. - Fun unique kind of jump scare sound. **Cons** - As said before I think the footstep and wall hit sounds didn't stand much from each other and had too much variance between themselves. # **Idea 4/5** Banger idea, though I feel as if it could've used more sound sources to use as landmarks. # **Worldbuilding 1/5** I don't think there was any?
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Comments
Cool game but the learn curve is insane, it took me quite a while get used to the controls and actually understand what they do. It is an engaging game and a creative one too.
I really like the concept of the game and the use of no visuals (except when you get your head chopped off!) but I gotta say it was quite confusing to learn the controls and how to use the map and put walls down. A tutorial would have really been awesome to see, but I enjoyed it !