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The Next Adventure Jam
Hosted by
Adventuron
·
#nextadventurejam
6
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53
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57
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57
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57 topics
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Sticky
Chatroom
A chatroom for Adventuron is available, using the Telegram instant messenger service. Adults only.
started by
Adventuron
Jun 11, 2020
8
replies
292
views
Adventuron
Jul 05, 2020
Sticky
Introduce Yourself
Hello, I'm Chris, the author of Adventuron and host of this jam. Please feel free to introduce yourself here. Chris
started by
Adventuron
May 26, 2020
41
replies
724
views
Adventuron
Jun 27, 2020
Sticky
Let others know about the jam
Hello all, Adventuron is a small community that really benefits from advocates and champions. Please share as much about...
started by
Adventuron
Jun 01, 2020
4
replies
212
views
Adventuron
Jun 02, 2020
Sticky
OFFER TO BE A PLAYTESTER OR REQUEST A PLAYTESTER HERE
It is extremely important with text adventure games that test with real players to make sure you are providing players w...
started by
Adventuron
Jun 02, 2020
245
views
No replies yet
Sticky
Thoughts on design
Hello, I'm the author of Adventuron and I recently wrote an article on how to design text adventure games in 2020. I thi...
started by
Adventuron
Jun 01, 2020
121
views
No replies yet
Is there a way of swapping noun1 and noun2?
Consider the following two commands: >GIVE AXE TO TROLL >GIVE TROLL AXE They both mean exactly the same thing. In both c...
started by
Garry Francis
Jun 13, 2020
4
replies
112
views
Garry Francis
Jun 14, 2020
Using multiple adjectives
Let's say I have an object called 'big bad wolf'. I can't have an object id of big_bad_wolf, so I define him as big_wolf...
started by
Garry Francis
Jun 13, 2020
2
replies
80
views
Adventuron
Jun 13, 2020
"back" is a reserved identifier in the current context
I created an object called 'back' only to be greeted by the error '"back" is a reserved identifier in the current contex...
started by
Garry Francis
Jun 13, 2020
3
replies
87
views
Adventuron
Jun 13, 2020
Weird phantom direction bug...
Here's a strange thing: at a certain point in my game (when a couple of integers are incremented, and Booleans set) a pe...
started by
ChristopherMerriner
Jun 12, 2020
18
replies
146
views
ChristopherMerriner
Jun 13, 2020
What's the best way to organise your on_command{} handlers?
I know there's probably no ideal answer to this, but I was wondering what's the best way to organise your command handle...
started by
Garry Francis
Jun 11, 2020
7
replies
102
views
Adventuron
Jun 12, 2020
Changing aliases
Is is possible to change the alias for an object during the game? At the moment I'm creating different objects and switc...
started by
ChristopherMerriner
Jun 10, 2020
11
replies
115
views
Adventuron
Jun 11, 2020
variables
Hello, looking for some unusual puzzle mechanics in a game that i am trying to create. It works around variables and the...
started by
Denim
Jun 10, 2020
4
replies
146
views
Adventuron
Jun 11, 2020
Unlocking a locked door?
I feel slightly foolish asking this, as perhaps the answer is blindingly obvious and I just can't see it, but... Is ther...
started by
ChristopherMerriner
Jun 05, 2020
12
replies
289
views
Garry Francis
Jun 06, 2020
Experience of text adventures?
I'd like to ask everyone what their previous experience of text adventure games is, and, if they have previous experienc...
started by
Adventuron
Jun 02, 2020
7
replies
184
views
Garry Francis
Jun 04, 2020
Length requirements
Hi RE the length restrictions about descriptions and messages, how much are we allowed for the intro and outro to the ga...
started by
ChristopherMerriner
Jun 02, 2020
3
replies
169
views
sunteam
Jun 03, 2020
Trizbort Import
Good morning all! I read an article that mentions that Adventuron has the ability to import Trizbort files, but when I a...
started by
Casiodorus
Jun 01, 2020
2
replies
167
views
Casiodorus
Jun 01, 2020
Age Group
Part of the requirements for the jam mention that the games will be played by children. Is there a rough age group that...
started by
Casiodorus
May 26, 2020
3
replies
241
views
Adventuron
May 26, 2020