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Procedural Gungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Innovation | #3 | 2.907 | 3.250 |
Gameplay & Fun Factor | #4 | 2.460 | 2.750 |
Overall | #4 | 2.534 | 2.833 |
Integration & Polish | #7 | 2.236 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I love using a LLM to generate procedural content! This is super cool!
Thank you!
Game is good, never thought you can make a procedural dungeon game using LLM! But somehow one of the guns aiming is kinda off? (I use Gemma btw, maybe that's why)
Also just realized that the enemies doesn't shoots projectiles so you must also use Qwen for it to work.
Thanks! Guns have wavy shot parameters, so that may be way some of them seem off (assuming you aren't also talking about the basic gun which doesn't have that). Also, enemy shot range is another parameter, so for some enemies you need to get close to them for them to shoot. Thank you for playing!