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A jam submission

Procedural GungeonView game page

Submitted by Agreene5 — 1 hour, 8 minutes before the deadline
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Procedural Gungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Technical Innovation#32.9073.250
Gameplay & Fun Factor#42.4602.750
Overall#42.5342.833
Integration & Polish#72.2362.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host(+1)

I love using a LLM to generate procedural content! This is super cool!

Developer

Thank you!

Submitted(+1)

Game is good, never thought you can make a procedural dungeon game using LLM! But somehow one of the guns aiming is kinda off? (I use Gemma btw, maybe that's why)

Also just realized that the enemies doesn't shoots projectiles so you must also use Qwen for it to work.

Developer

Thanks! Guns have wavy shot parameters, so that may be way some of them seem off (assuming you aren't also talking about the basic gun which doesn't have that). Also, enemy shot range is another parameter, so for some enemies you need to get close to them for them to shoot. Thank you for playing!