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KAMIKA's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #41 | 3.305 | 3.875 |
Use of Theme | #48 | 2.878 | 3.375 |
Overall | #61 | 2.985 | 3.500 |
Enjoyment | #79 | 2.345 | 2.750 |
Adherence to Restrictions | #90 | 3.411 | 4.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting to see a first person game at this resolution. It works pretty well but simpler patterns at wall textures could help to make the scene more readable when they are saw from far. Other than that this is quite impressive from the technical point of view, is this made using the classic 3D Wolfenstein raycasting technique?
thanks :) yeah the textures are a bit large. there are many things I would have changed in hindsight. it is the same technique as wolfenstein 3D yes.
This was really well done. How did you create that isometric 3d look in love?
thanks :) the effect is done with raycasting. https://lodev.org/cgtutor/raycasting.html
Oh whoa thanks ive been looking for a tutorial like this for ages. I know what im going to be doing for the next week.