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Death's Lease's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to Restrictions | #35 | 4.195 | 4.400 |
Overall | #46 | 3.242 | 3.400 |
Design | #50 | 3.146 | 3.300 |
Enjoyment | #51 | 2.956 | 3.100 |
Use of Theme | #56 | 2.670 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It is a fun rouge-like game. I enjoy this types of games. I suggest that you could press anything to go back to the title screen. Also before you start the battle you would be able to see if how many enemies you have on the field.
Thanks for the feedback! I agree that with how things turned out an enemy count would've been a great addition, to inform the player of how many party members are needed. The whole "level" system being based on gold owned came into being approximately an hour before submitting.
I still had a bunch of ideas to improve usability and gameplay, but had to cut most of them to get this done. The whole game had to come together in about 20 hours, of which 8 cut into my sleep.
Excuses, excuses, I know :)
I uploaded a new version which added the missing import. The game can now be completed!
(Messy) source code is now also available at https://github.com/bdaenen/nokiajam2
If anyone likes the basic idea of this game, check out Dungemoji, another game I made for a gamedev challenge. It implements the core gameplay far better in <20KB, but lacks the death twist.
Took me a while to get the hang of it, but its an awesome strategy game, and well fit for a phone! very cool.
Thanks!
I had very little time to polish, balance and test everything properly, I'm sure it would've ended up better with an extra day.
I'll have a new build up in a couple of minutes which can be completed :)