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Phoenix Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Theme | #18 | 3.722 | 3.722 |
Enjoyment | #22 | 3.333 | 3.333 |
Overall | #26 | 3.514 | 3.514 |
Adherence to Restrictions | #50 | 4.000 | 4.000 |
Design | #60 | 3.000 | 3.000 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Pretty Nice
I really like the game and the way you implemented a theme! It may be a good idea for a small full featured mobile game, I think
Had fun with it, and it is easy and pretty relaxing :) good work
The main mechanic can be abused pretty easily but overall it's still a really fun game!
Cute game! Since the mechanic has no limit you reach the end easily though.
Agreed, it is easy to the point of "broken." Alas, ran out of time. Although, i would love to come up with a challenge mechanic besides limiting explosions, since the theme is "death is GOOD." Thanks!
Lol. This is almost the exact same idea as my game except the puzzles are easier. The graphics are nicer though.
Haha, I just played yours! Great minds think alike. I like your reset mechanic! I thought about that but I ran out of time.
I really like the game. Of all the games I've played for the jam so far, this is the one I enjoyed most.
The mechanic may be slightly overpowered because there are no limits to it, but it didn't take away from my enjoyment.
The sound effect may not be quite Nokia enough though.
Thanks!!!
I originally wanted to either :
1. Limit the number of explosions you had, or
2. Make a "par" for each level that you would try to beat. Most levels have a shortcut.
However, I ran out of time. I also didn't nail the sound, to your point. I was really focused on rolling my own engine for this game.