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nok.js a tiny javascipt engine build for this game jam

A topic by jeana helver created Jan 14, 2020 Views: 467 Replies: 2
Viewing posts 1 to 3
(+1)

check out nok.js on github

made this for myself and anyone who wants to put out a game for this jam.
already have the 12 inputs mapped to what i think is somewhat logical
simulating the LCD ghosting these displays where known for and have intentional reduced frame rate ( 15fps but you can change it in the library file if desired)
some preset shapes and patterns just to get you started, i hope the documentation and example explains all you need to know.

Deleted 2 years ago

it is. but it makes it a little more accurate to the original and limits the type of games possible. I have used these displays before on Arduino and just like the original Gameboy had ghosting you have to work around it. but I might look into turning it off if it's a problem

Submitted(+1)

Thanks, pal! I originally made a little engine using  css transform scale(), but this is way better