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A jam submission

golfball wizardView game page

Submitted by chennyyun, Shaur K (@shaur_k), dozhzh — 1 hour, 29 minutes before the deadline
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golfball wizard's itch.io page

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Comments

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What did this game do well?

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The graphics of the game are really cute! I love how the sprite changes depending on which elements you combine together. I also enjoyed the freedom that players have in being able to manipulate the elements themselves.

The idea of combining elements is great.

The combinations mechanics is good approach to characteristic game design. I like that the player can choose and experiment with different combinations to see how their choices affect the game environment.

Great gameplay concept! I've always been fascinated by the Doodle God concept of combining elements, so I love to see creative ways of combining that with other genres...

I must say I'm intrigued by the mechanics of the game, it looks full of creativity and this little ball rolling gameplay makes me feel like I'm back in my childhood

multiple strategies

I really like the element mechanic, very deep and creative. tons of potential. made me want to solve the puzzle of the level

I feel like the combination of different elements lead to a lot of choices that the player can take when playing the game which is one factor for depth. I think the art for the sprites are well designed and the mechanic of dragging elements on top of each other is done well.

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What could this game have done better?

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I think having the platforms change color depending on what element is added could help players visually see that the element was added. Adding a tutorial level could help players understand the game mechanics, especially when mixing elements together

I could not figure out the way to win. I guess the game would have been better if there are more guides. Also, I am not sure why but the elements disappear when it touches the white platforms.

I think the webgl buildshould have been corrected as it doesnt show the entire game. Also it seems like there is no clear direction that the player has to pursue. This could be because of the webgl build as well but it is a flaw nevertheless.

...I couldn't see the entire game window on my device (Browser: Librewolf (firefox fork), OS: Windows 11)

I encountered a few bugs while playing, such as the ball not moving when it should be rolling forward, or the ball suddenly falling and not winning. I think the developers need more time to improve this game!

unclear rules

ball physics a little janky i guess but this is one of the best concepts

I did not understand this game. Even after reading the instructions and going through the presentation I still was not able to play the game in a meaningful capacity. When I created items to place on the map, I would drag them to position them on like the platforms and they would just disappear. When I pressed start game the ball would just come into the screen and fall out. After pressing the start button the first time, it seemed that nothing would happen after. Also, the screen is positioned in a way where you can't see the wizard so that further contributes into the mystery of what is supposed to be happening.