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Orchestrator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Was this entry made during the jam duration? | #1 | 5.000 | 5.000 |
Would you recommend this to others to try out? | #1 | 4.818 | 4.818 |
How much effort went into this? (keep in mind newcomers) | #2 | 4.909 | 4.909 |
Overall | #14 | 4.455 | 4.455 |
Does it implement the theme well? | #15 | 4.364 | 4.364 |
Is this just spam? | #85 | 3.182 | 3.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game was fun and challenging. It took me a couple of tries to get that last one right though (screenshots gave a bit of a hint on how to solve it ;))
Hi, thanks for your feedback. Do you think, I should take that one screenshot out?
Hmm, if you think that it breaks the user experience then remove the screenshot.
A really neat puzzle game that shows the power of emergent properties! It's a little slow-paced and the difficulty curve is pretty steep (I couldn't get through the last level on my own), but it's a neat concept that's very easy to get into.
Thank you for your feedback. You are right, since there are only eight levels, the learning curve is pretty steep. With the last level I wanted to show how complex the game can get, even with only three bots. But the whole game was pretty rushed, I had the concept idea and wanted to build at least a prototype to see, how it "feels in reality" and gather some feedback. I will look into the slow pacing, thanks again 🙏
Nice concept. The last level took me a few attempts to get right. I’d love to see more of this!
Thank you! I think the levels need some polishing. Especially the last one. Of course the whole game needs more polishing, and more levels. But I'm glad, you liked it.