Play simulator
A CPU's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Was this entry made during the jam duration? | #1 | 5.000 | 5.000 |
Does it implement the theme well? | #4 | 4.571 | 4.571 |
Is this just spam? | #16 | 4.429 | 4.429 |
Overall | #17 | 4.371 | 4.371 |
How much effort went into this? (keep in mind newcomers) | #21 | 4.571 | 4.571 |
Would you recommend this to others to try out? | #49 | 3.286 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting concept. I definitely agree with Megarev's comment regarding user feedback. One possibility might be to have a simple text output area to write to in order to allow programs to output their results in a human readable format, as right now there's not a lot to do besides input the ASM and then watch the blinking lights (not that there's anything wrong with the blinking lights).
A stdin stdout is definitly planned
I originnaly planed to do so but due to time running out short and the lack of any GUI tools for processing I ended up not doing it.
I will do so once I rewritten this thing in some other language than Processing.py
Very cool. Runs smoothly and stable. Impressive file loading feature.
To be honnest, It just happens that processing as a one-liner to load files, but no easy way to have a text area or any common GUI Widgets
It was just the easiest for me
Really nice ASM visualizer, it could definitely have more user feedback, but definitely pretty cool, I like the fact that I can load assembly
Good Work!
Thanks a lot for the comment
I plan to develop a better assembly language soon (one with labels, symbols and the possibility to use either decimal or hex, in the spirit of MASM for DOS/x86) once I get to rewrite the processing code using some other, more usable framework than Processing.py
If you have suggestion for improving user feedback, I’ll gladly take them into account