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yariplus

80
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5
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A member registered Apr 25, 2019 · View creator page →

Creator of

Recent community posts

Thank you! It was supposed to be multiple areas with puzzles and more hidden recorders, but I had to cut it back. She is just saying some meaningless stuff about "memory".

very cute, nice concept

very cute, nice concept

i like the editing the memory of the game. cute art.

Fun little toy

very cute game!

ah, thanks! It's just the buttons you interact with. The windows are facing at the objects in the maze you have to match with. The idea was to "remember" what objects were in the maze and enter them back at the starting pedestals.

pretty cool.

I appreciate the thorough review!

Can't believe i missed adding space in the description, whoops! I definitely should change the keys so they are together too.

I love that you got the levels were meant to learn progression. Level 1 for movement, level 2 for Gust, Level 3 for Sun.

The Sleet spell was meant for a (not implemented) "Tough" enemy that could not be pushed with Gust, and would have to be tricked into sliding into Spikes to defeat. (It also has second optional use as a speed running tactic by sliding over your own ice. :))

Thanks for checking it out!

Thanks for playing! I definitely plan on making more levels. :)

They are very similar conceptually, make dirty stuff clean. But where simulator has a cheery and cartoonish tone, there's something more human about mold. Mold, especially in an apartment, is something people really battle with and fear. There's a constant need to keep vigilant lest you be consumed by death and decay.

Thank you for playing!

Cool idea. Well done!

It has balls.

A+

The mechanics are solid. Could definitely be expanded to more.

I like the graphics a lot. Nice work!

I'm not sure it's possible without getting max power ups. Since the enemies will overlap if the last wave isn't destroyed. The controls also feel like normal is too fast and slow is too slow, but that may just be me.

This isn't even fair. It's one of my favorite styles of game. Take your five stars...

It's good for a first try! Keep it up.

Very extreme gameplay.

Nice smooth controls.

Dinosaur.

(1 edit)

It works as shown in the video.

I'm not skilled in opengl, but you seem to be drawing the same geometry for every rain drop. This crashes it at higher counts. I believe this is normally done by drawing lower poly instances at larger distances.

It was cool there were lots of different bugs. The ones to shoot I mean.

Thank you so much! It's 'loosely' based on the Chip's Challenge games.

It took me longer than I wanted to get the mechanics down, so I didn't get to make many actual puzzles.

The art is really good, authentic old-school feel. 

Thank you!

It is indeed raining!

These modifications allowed me to compile on windows fyi:

cmake_minimum_required(VERSION 3.23.1)

project(rain)

set(CMAKE_CXX_STANDARD 20)

if(NOT CMAKE_BUILD_TYPE)

  set(CMAKE_BUILD_TYPE Release)

endif()

set(CMAKE_CXX_FLAGS "-Wall")

set(CMAKE_CXX_FLAGS_DEBUG "-g")

set(CMAKE_CXX_FLAGS_RELEASE "-O3")

add_executable(rain main.cpp)

find_package(OpenGL REQUIRED)

target_link_libraries(rain ${OPENGL_LIBRARIES})

file(COPY umbrella.png DESTINATION .)

The graphics and effects are sick on this one. Looks like I can never lose if I spam canes.

All spells affect the two blocks ahead depending on where the star is facing. Gust pushes monsters, Sleet makes the ground slick, and Sun melts slick ground. I can see why it would be confusing, I meant to add in some particle effects when you use them.

The concept is good. Could use some work though. The controls are weird. The wheel rotation is slow, if you could just hold the right mouse to change the direction it would be better I think. Scrolling the screen felt unnecessary, it would be tighter if everything was on one screen.

Works well. Visual design is nice. Not my genre, so had to god mode.

Ah, yes. The infamous flying rainbow caterpillar. Truly a menace to all civilized nations.

Me at 4am

It looks nice. Good base to build on. Fire should probably burn out after a bit.

The sun is powerful and stupid.

I'm not sure what's happening, but it looks cool!

Thank you! I had plans to make better gfx and sounds but ran out of time.

Game works well. Not exactly weather related, but decent enough.

nice work

Impressive.