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A jam submission

simple 2d tile mapView game page

Submitted by Bedo2 — 20 hours, 39 minutes before the deadline
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simple 2d tile map's itch.io page

Results

CriteriaRankScore*Raw Score
Originality (score low for unoriginal, high for original ideas)#951.6402.200
Adherence (score low for poor theme implementation, high for sticking to theme)#961.6402.200
Impression (score low for unimpressive, high for impressive)#991.4912.000
Legitimacy (score low for jam-spam, high for authentic "in the spirit" entry)#1011.9382.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Developer

hello sorry but i found a bug.

it works differently on different framerate

if you comment 

player.velocity.y *= 0.9;

and change the bit with 

with space kwy press to this

if (GetKey(olc::Key::SPACE).bPressed && Onground) {

player.velocity.y = -speed * 1.5f;

}

it will work fine on all framerates

Submitted

It's a nice start, but not finished. Player just flies over the map, and cannot move down, so it's not actually possible to hit the goombas ^^ It draws your tile map, and collision detection works, so that's cool :) And it says Jario is from the future, so it definitely adheres to the theme! :D

Developer

that was the framrate issue i accidently applied friction to y velocity which lead to object not moving down on high framerates.

implement the fix and it will work just fine

Submitted

Works good!

Developer

put the png files and executable in same file to work

Submitted

You're right, but it would still be easier if you uploaded everything in one zip file :)