Don't really know how to leave a comment in reply to another. But thanks a ton for you feedback! I agree with the colors. I need to start learning what colors go well together. Holding the button currently speeds up the balls on screen, as a way to fast forward. We tried to teach this in the level "Hold To Go Fast", but as I learned fairly quickly with this game, it's really difficult to make sure players understand a concept before moving on. A valuable thing to learn! I'll check out your game and see if I have some feedback for you.
I liked the idea and the minimalist approach but I think you could still do a better presentation. Try to use colors that complement each other, and it could be a little faster. Having just one button makes your input precious, I think that holding the button could be another thing, like reset, change color or something in this line.
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Really neat game! I included it in a compilation video series of all of the One Button Jam games, if you'd like to take a look! :)
Don't really know how to leave a comment in reply to another. But thanks a ton for you feedback! I agree with the colors. I need to start learning what colors go well together. Holding the button currently speeds up the balls on screen, as a way to fast forward. We tried to teach this in the level "Hold To Go Fast", but as I learned fairly quickly with this game, it's really difficult to make sure players understand a concept before moving on. A valuable thing to learn! I'll check out your game and see if I have some feedback for you.
I liked the idea and the minimalist approach but I think you could still do a better presentation.
Try to use colors that complement each other, and it could be a little faster.
Having just one button makes your input precious, I think that holding the button could be another thing, like reset, change color or something in this line.