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Astro Destroyer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme / Rules | #17 | 3.560 | 3.900 |
Gameplay | #22 | 2.556 | 2.800 |
Overall | #22 | 2.647 | 2.900 |
Musics / Sounds | #27 | 2.008 | 2.200 |
Graphisms | #29 | 2.373 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Fun nice
Having all the obstacles coming from one side is a cool take on the classic Asteroids gameplay. I do feel like the weapon is powerful enough that you never have to actually move, though.
The weapon needs to be powerful so the players can get as many asteroids destroyed as possible, because that's what they are scored on. But yeah it would be a good idea to just buff the movement speed and nerf the gun. Thanks for the input.
having a restart button in the game would be useful for replay-ability
thought about implementing it, but I didn't give myself enough time. Thanks for the input.