Oh nose! That is big bad. Will make sure that you's dont have lungs next time (:
Jammie1thelegend
Creator of
Recent community posts
If there is a bug that stops you from progressing, you should be able to continue if you refresh the page/ relaunch the game. I did not manage to catch those bugs, apologies. It is quite difficult to catch bugs like that as they don't produce errors. Glad to see people are enjoying the game, and I look forward to seeing more ratings and replying to some comments!
Hi Pine! My game for this jam will be made in godot. I can code and do art myself, but I know nothing of making music, and would love for you to join me. I have a game concept already, but I am always open to feedback. I cannot put oodles of time into the jam due to having school still, but should be able to put out a prototype with art and coding within a week or 2.
Edit: removed my discord so I don't get random friend requests
I primarily made this as a movement game rather than a combat one. I think to balance time I should have made it so that instead of locking the levels you have completed, it rather made it so that only your best time of the level would add to the extra time. Enemies having 3-5 HP is a brilliant suggestion! I could have then made it so that, like speed, it scales with how many upgrades you have in health. Thanks for the feedback!
I was going to add some music I already had made, but for a game's sounds not to be annoying there generally has to be at least 3 variations if it is frequently playing, and I did not have enough tracks already created. I agree that the timing is quite tight, and am going to add a screenshot of the route to level one. During creation, I memorised it and could always easily complete it in 20-25 seconds. Hopefully this screenshot will help with the tight timing for future players. Thanks for the feedback!
I too found fighting enemies to take up too much time, and just memorised the routes through the levels. By the end of the jam, the controls were so natural to me that I actually found maxing the speed stat easy to control, although, I will say, originally all the upgrades could be done 10 times, and if you did that with speed it was completely uncontrollable and far too easy to beat, hence the 5 limit. Thanks for the feedback!