Echoing Jacob, this is a really interesting way of exploring the theme!
Favourite details: The dexterity element to the dice resolution is great, but what I really like is the clause for what happens when you roll on the border. I like that it could incentivize risky rolls (for some people) or just act as a fun answer to what might otherwise be a puzzling, hard-to-interpret result.
Maybe next time: I like that there's a theme that matches the mechanics, but I wouldn't have minded a little more about it! Possible threats, worldbuilding prompts, whatever. Could be fun to see a little more of the setting, or help players along in building it.
Comments
I dig the simplicity of the game and it's nice to see dexterous dice rolling games!
Echoing Jacob, this is a really interesting way of exploring the theme!
Favourite details: The dexterity element to the dice resolution is great, but what I really like is the clause for what happens when you roll on the border. I like that it could incentivize risky rolls (for some people) or just act as a fun answer to what might otherwise be a puzzling, hard-to-interpret result.
Maybe next time: I like that there's a theme that matches the mechanics, but I wouldn't have minded a little more about it! Possible threats, worldbuilding prompts, whatever. Could be fun to see a little more of the setting, or help players along in building it.
Thank you for sharing your work with us!
Really cool mechanic!