When I saw your post here, I realized I recognized your name from another game here—Ravensridge Press's game, Styx, was inspired by one of your other games, and I totally see why. This is such a fun idea and I enjoy the great openness with which you can play this (conspiracy of malevolent hat-wearing cats or just really weird humans who hate pizza).
My only note is that the spacing on the last bit of the Drawing Tokens section is really quite odd—I understand the struggle to fit text around cool art, but I think you might just need to push "new" onto the next line where it wouldn't overflow onto the wine bottle.
Comments
This looks great. You’ve really managed to pack a lot of advice for running the game in the GM section too. Nice work!
When I saw your post here, I realized I recognized your name from another game here—Ravensridge Press's game, Styx, was inspired by one of your other games, and I totally see why. This is such a fun idea and I enjoy the great openness with which you can play this (conspiracy of malevolent hat-wearing cats or just really weird humans who hate pizza).
My only note is that the spacing on the last bit of the Drawing Tokens section is really quite odd—I understand the struggle to fit text around cool art, but I think you might just need to push "new" onto the next line where it wouldn't overflow onto the wine bottle.
Oh my gosh I can't believe I missed that formatting issue 😅 .
Thank you for the kind words and feedback! It was a lot of fun writing this up and testing out the game, and I just love the alien art.
And I see you have a submission with an intriguing name 👀 .