I said this on the store page but it bears repeating: this game packs a lot into a small package. I really love the DYI facet of it; rat chests as a concept is pure genius. Maybe it's because I'm a DYI bitch person but it really made me want to get an Altoids tin and make my little chest! And the tokens!! There's so much care in here and it really shows.
I do want to add that I played the game solo, but I really had a good time with it. The rules were frictionless and easy to grasp/remember. I hardly had to look at the rules while I played. I also really enjoyed the setting you created here, it gave me a jumping off point for my little solo episode~
I don't have hard criticisms (I think you have a really solid system here), though I was confused at two points in my time playing. During character creation the player is tasked with picking a "starter weapon", but there's no clear indication what a starter weapon is. My second confusion goes hand-in-hand with the first. I assumed I could just pick a weapon from the ones listed in the shop. It was then I noticed weapons come in light/medium/heavy types but... there's little mechanical difference between (other than light allowing for dual wielding). I assumed heavy weapons required two hands to wield but there's no mention of that in the rules 😅
All things said, I had a very good time playing this game. You have something very lovely here 🐀💗
Comments
I said this on the store page but it bears repeating: this game packs a lot into a small package. I really love the DYI facet of it; rat chests as a concept is pure genius. Maybe it's because I'm a DYI
bitchperson but it really made me want to get an Altoids tin and make my little chest! And the tokens!! There's so much care in here and it really shows.I do want to add that I played the game solo, but I really had a good time with it. The rules were frictionless and easy to grasp/remember. I hardly had to look at the rules while I played. I also really enjoyed the setting you created here, it gave me a jumping off point for my little solo episode~
I don't have hard criticisms (I think you have a really solid system here), though I was confused at two points in my time playing. During character creation the player is tasked with picking a "starter weapon", but there's no clear indication what a starter weapon is. My second confusion goes hand-in-hand with the first. I assumed I could just pick a weapon from the ones listed in the shop. It was then I noticed weapons come in light/medium/heavy types but... there's little mechanical difference between (other than light allowing for dual wielding). I assumed heavy weapons required two hands to wield but there's no mention of that in the rules 😅
All things said, I had a very good time playing this game. You have something very lovely here 🐀💗
Really nice layout! Looks hand-drawn, but legible.