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No Where To Throw's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #30 | 2.727 | 2.727 |
Fun | #37 | 2.500 | 2.500 |
Overall | #39 | 2.636 | 2.636 |
Creativity | #46 | 2.682 | 2.682 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Use of Open Source AI
I used A* for pathfinding
Theme
When you lasso enemies the player expands.
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Comments
I really like the design of the game! found it a bit hard to not die tho because of my skills :(
great job!
Thanks man!
I also had the bug where there is no ennemies on the canvas. I died a lot due to me being bad.
Overall enjoyable experience.
yeah, I noticed that bug!
No room to expand further. Nice simple game that was complete and playable. Well done.
Yeah, I kinda didn’t think about that! Thanks.
Ran into a bug where all the enemies just disappeared from the canvas. The game starts pretty fast so I died multiple times before I could even figure out what was going on.
Other than that, interesting concept. Nice job.
Hmm, weird bug, never ran into that while playtesting! Ye I only had 6 hrs for the project so its not very advanced! Thanks for the feedback.
You dont need A* pathfinding for this game, but good effort.
What would you use instead for the 2d enemies?