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Using Packages

A topic by justAnotherAnotherUser created Dec 18, 2020 Views: 169 Replies: 3
Viewing posts 1 to 4
Submitted

Can we use packages like ProBuilder and ProGrids?

HostSubmitted

The mentality I have for third party assets is along the lines of "if it relies on any scripts in order to function, then it's not a viable package/third party asset for this jam".

Submitted

ok, thanks

HostSubmitted

Regarding use of asset packages, I have made some updates to the rules and ranking criteria. So now you just need to make sure you include any extra packages you use during development in the credits for your game; and there is now a voting criteria for 'one script' once your game has been submitted.