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A jam submission

Minute Man: The Quest Against Father TimeView project page

Submitted by Brett Page — 14 hours, 23 minutes before the deadline
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Minute Man: The Quest Against Father Time's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#34.4324.432
Correlation to theme#44.4804.480
Quality#54.5604.560
Impression#54.4004.400
Composition#84.4804.480
Creativity#114.2404.240

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Description
I have written the OST for the "game" Minute Man: The Quest Against Father Time. This game would be a puzzle platformer akin to early 2000s flash games, featuring platforms moving to the beat of the track currently playing. All tracks were written in FL Studio mainly using NESPulse and tb_peach. I took a lot of inspiration from Super Mario World, and used a melody-first method of writing. It felt really nice to be able to follow my ear and combine it with theory for the first time! My favorite track to make was Cuckoo Forest, simply because it felt great to write.

The tracks submitted along with their descriptions are as follows:

Minute Man:
Everything was peaceful in Clocktown until Father Time attacked! Greedy and powerful, Father Time began to steal time away from the land. When all seemed lost, the unlikely hero Minute Man steps up the challenge, ready to defeat Father Time once and for all!

Secondhand's Shop:
Suddenly, Minute Man encounters a small wagon with a sloppily written sign nailed to its rear, reading "SeConDhanD'S sHOp". A strange eccentric person springs out of the wagon holding what appears to be random clock parts. "Would you care to purchase my fine wares, Traveler!?"

Cogwheel Plains:
Minute Man embarks on his quest to save all time, stepping foot into the cogwheel plains. Massive brass cogs jut out of the earth, rotating in sync with one another in these rolling green plains.

Cuckoo Forest:
After trekking across the Cogwheel Plains, Minute Man finds himself confronted with the Cuckoo Forest. Dark and canopied, one can find themselves easily lost within the wood. Small wooden birds flutter between the clock faces embedded into each of the trees. Some say you can even hear clock chimes echoing from further within...

The Hour Tower:
After blazing a trail through the Cuckoo Forest, Minute Man stands before his final challenge: the Hour Tower, Father Time's Lair. Time seems to move slower here, it seems this is Minute Man's finest (and only) hour left!

Battle With A Timeless Foe:
At the top of Hour Tower, Minute Man finds his final challenge: Father Time himself! Two clockmen enter, only one leaves. The final showdown awaits!!!

Message from the artist:
Congrats to everyone who submitted! I'm really glad that I was able to participate in this jam, and I am really grateful to everyone who gave me critiques and tips over the past week. I look forward to jamming with everyone in the future!

Theme:

Tick Tock...
Picture theme

How does it fit the theme?
To reflect the theme "Tick Tock", each track contains subtle clock ticking sounds. Some of the tracks also feature alarm bells and chimes. Each area of the game is based on another type of clock, with Cogwheel Plains being about alarm clocks, Cuckoo Forest being about grandfather/cuckoo clocks, and Hour Tower being about an hourglass.

Link(s) of the submission on streaming services
SoundCloud: https://soundcloud.com/brett-page-269928310/sets/minute-man-the-quest-against?si...

Youtube: https://youtube.com/playlist?list=PLuxT874JVoCq6OnVECGTP3eohw4f5WYGu

Soundtrack use permission

No

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Comments

Viewing comments 2 to 1 of 22 · Previous page · First page
Submitted

Excellent OST! This feels like it's from an actual game! Your skills with modern 8 bit / chiptune is impressive! You seem to have a great understanding of how to craft such pieces! Very very well done!

Submitted(+1)

Really nice job! I'd like to play a game with such music

Viewing comments 2 to 1 of 22 · Previous page · First page