Hey,
I picked up the PSX mega pack before this jam but didn't use it for this project.
I like your assets and I wonder if you updated the materials/texture maps in the latest release.
That was my main gripe when using the PSX Mega Pack in Unreal 5.
There were a lot of slots for each mesh, some had mismatched names and it made them a bit tedious to set up.
Keep up the good work I enjoy following your development on these packs!