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Meyaku Meka (Pastel Jam 2018)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How pastel do you think it is? (more stars for more pastel) | #32 | 2.475 | 3.500 |
What do you think of the quality of the submission? | #34 | 1.768 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were any of the assets made before the weekend started?
No
All of the assets I have used were made during the hours of the Jam
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Comments
I might just be being dim, but I can't work out how to open the door on 1-1.
The key has to touch the door physically while you're not holding it.
Hmmm... I'm still not getting it.
When I'm holding the key I can't drop it if it's intersecting the door, and I can't push it if I'm not holding it.
I managed to do it one time - by jumping in the air, releasing the key, moving to the side, and jumping again to hit the key in mid air and knock it into the door - but is that really how you're supposed to use keys?! And then I fell off the edge of the platform and the level restarted and I never managed to repeat my jumping trick. This game may be too hard, maybe? Maybe not, heaven knows I'm no hardcore gamer, but it's a shame I haven't managed to get any further because the mechanics seemed super interesting, more than many of these games (mine included).
The way I do it is that I simply let go of the key while I'm moving towards the door; the key retains my momentum and it hits the door, unlocking it.