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A jam submission

Forrest Gump (picoCAD Jam)View game page

Submitted by paulovictorcaetano — 1 hour, 47 minutes before the deadline
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Forrest Gump (picoCAD Jam)'s itch.io page

Results

CriteriaRankScore*Raw Score
Overall#33.8063.806
Technical#34.0004.000
Visual#53.8333.833
Concept#113.5833.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Meets limitation?

No

Suggestion for next theme?
Giant

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Comments

HostSubmitted(+1)

Great model, set, pose, props, texture! I especially like his hair

Developer

thanks, the hair was a part i focused first. My initial plan was to add a triangle for the nose and  2 semi circles for the ears, but i hit the limit on one shoe, soo i used some tricks to get more space for another shoe (also this is the third head model, the other two were almost the same but this third one used less memory for some reason)

HostSubmitted(+1)

even little things like the coordinate of a vertex being single digits or double digits can make a difference.

also if you set a face of a mesh to any of the flagged options (no tex, no shading, dobule-sided, etc) it adds info to the txt.  A brand new mesh won't have that info and would be "lighter" on the memory.

Submitted(+2)

Brave of you to do a 3D humanoid. I haven't dared to try that yet 

Developer

Its kinda hard, i hit the limit with this one mostly cuz the bench is made out of 8 parts (thinking now i could just use 2 planes to make a little bench) but i made this already thinking on making a papercraft model later, also its my third model soo far, i dont know what type of shape i use for headds