This is my submission to the picoCAD Jam 64: Nintendo 64. I have also made an exploded view of Gameboy Color with picocad. The model is made with PicoCAD. Textures made with Aseprite.
Young link from The Legend of Zelda: Ocarina of time. Also with a kokiri sword and shield as well as Navi. The texture-less version looks quite good too imo. 64x64 Texture for the Picocad Jam limitation, similar to my dark souls model