Play picoCAD asset
Ches's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visual | #1 | 4.500 | 4.500 |
Technical | #1 | 4.750 | 4.750 |
Concept | #2 | 4.500 | 4.500 |
Overall | #2 | 4.583 | 4.583 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Meets limitation?
Yes
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Comments
looks so smooth you could tell me this was made in blender and i'd be none the wiser!
cute!! how'd you get it so the smile didnt clip into the body?
the faces of the body are set to "draw behind".. you can sorta tell in a couple angles
oh i see! i thought the draw behind would make the back part of his body which is double sided to clip through but i guess it doesnt draw behind if its the same object
the smile is a plane in front of the cheese wedge. the draw behind works since there's nothing behind the wedge that faces in the same direction. the back faces of the backside don't show since they aren't double sided.
ohhh i figured out what i was confused by it was the orange indent, for some reason i thought that was a texture and it was showing the orange from the back of him sorry for the confusion!
What a cute little fellow! His tilted pose looks so smooth!
just a couple degress will do it!
great
He looks so happy lol