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A jam submission

Battle DronesView game page

Pirate Software Game Jam 16 submission
Submitted by Clouded Cheeto — 12 hours, 56 minutes before the deadline
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Battle Drones's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1nGtvEcQaFafm0krs_dBKFaXd6BJHadAytDyG-zg7bCE/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
It is a top down shooter. The player attempts to defeat an enemy NPC over 3 levels by shooting, dodging, and picking-up a power-up. Enemy NPC uses different paths picked at random each time to add variety. Projectiles ricochet and do damage indiscriminately. Victory goes to last drone standing. Controls use WASD or arrow keys to move, mouse controlled crosshairs orient player, and left mouse button shoots.

Please explain how your game fits the theme:
Player and Enemy sprites are intended to be drones specifically build to battle each other in an arena. Inspiration came from watching Battle Bots.

Is there anything you'd like the judges to pay particular attention to?
n/a

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Comments

Submitted(+1)

Fun little game, difficult as heck.

Developer

Thank you for playing.