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A jam submission

The Jinn ParticleView game page

See how many waves you can survive. Build and redesign between waves.
Submitted by Tavreth — 3 hours, 11 minutes before the deadline
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The Jinn Particle's itch.io page

Link to your Game Design Doc on Google Drive.
https://0.0g.gg/?d4ed672e481a8db8#Aoh5rj9SqFxFWBKozMPkxsGftwCga19bmdKJ2UC9DoQW

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
You are The Jinn Particle! Starting with a low amount of resources, you must survive wave after wave of enemy ships.
Every ship you kill gives you resources that you use in-between waves to build or repair yourself.

Please explain how your game fits the theme:
The player is the weapon. They build themselves in any configuration they desire. Be that to their benefit or demise.

Is there anything you'd like the judges to pay particular attention to?
After the 3rd wave, there is no new content. Just more enemies.
Any bugs you report, I'll try to fix, and update it after the jam voting is over.

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Comments

Submitted

Love the warp effect! Visual Candy. The game seemed to crash when i tried to move when my engines were destroyed, which you may want to fix if you continue development. I'm also not sure if there is a way to make the missiles fire, as they didnt appear to be autofiring like the lasers. Those buzzsaw ships are brutal. I had fun with it, but could have used a little more direction in the start.

Submitted

Really cool game! One little thing is it would be great to have a little more feedback on the damage your ship is taking. It's satisfying to load her up with lots of laser guns and introducing new enemy types was engaging.