cute game with simple mechanics. Would love to see some iteration, maybe a power-up or two. Good Music and art.
cowhaze
Creator of
Recent community posts
Amazing take on the theme, really fun gameplay- reminiscent of a getting over it style game but also I am bread like you said- Had me completely absorbed. I had gotten pretty low on health early on, so the margin for error became very slim, and I also managed to get the knife stuck inside of the slots on the fire escapes!
I was frantically trying to keep up with moving all the pieces around and targeting and swinging limbs on my trackpad. Really interesting concept, I liked how the different pieces interacted like the fire doing more damage to the wood and less to the skeletons. It added another layer of strategy to the hectic gameplay. I agree with viv that an auto target QOL would not go unappreciated, as i found myself "swinging" at nothing on accident quite a few times. Really fun!
Love the warp effect! Visual Candy. The game seemed to crash when i tried to move when my engines were destroyed, which you may want to fix if you continue development. I'm also not sure if there is a way to make the missiles fire, as they didnt appear to be autofiring like the lasers. Those buzzsaw ships are brutal. I had fun with it, but could have used a little more direction in the start.
Very cool art style and effects. Once i figured out the rhythm a little it became more fun, but the player can be frustratingly slow at times especially when you run out of charges on your abilities. It felt like the 10% speed boost should have been the baseline. The mushroom enemies are my nemesis. Great job, fun game!