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Carnity's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1LFRWtBnq01UkoKSTbNTA6nmHlS3pb6c9CkfpE7DIeZc/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Carnity is a 2D stealth game with focus on storytelling, avoiding dangers and solving small puzzles. The goal of the game is to escape the underground laboratories.
Please explain how your game fits the theme:
Once having served as a weapon against human hunger, the player character develops a self-perception and breaks the anaesthesia, turning into a weapon against their own tormentors.
Is there anything you'd like the judges to pay particular attention to?
The atmosphere of the game.
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Comments
Wow. This is by far the most cinematic game I’ve played so far this jam. The quick intro, ambience, and audio logs all helped me to instantly get sucked in. I think the strange “innocence” and “cuteness” of the beast resonates in a way that the monster in Carrion does not. It feels not like a truly evil force of nature and more like a tortured and sympathetic creature just doing what it needs to do to survive, and I feel I can connect better to that. The visuals are also awesome, the art style is beautiful and unique, excellent color palette, and I love the soft bright lights contrasted with the pitch black shadows. Man the visual storytelling is so good too. My only complaint for Carnity is that it was over too quickly! I’m thoroughly impressed!
This is a really good entry. The art is stunning. Great atmosphere. Is a creepy but cute little platformer with good ideas.
One thing, I think the player movement is a bit slow for how big the beast is. But for the gameplay the speed was good.
Good job!