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A jam submission

Not my KingView game page

A simple rhythm game
Submitted by vent91, FlyDuMont, l0up — 2 hours, 30 minutes before the deadline
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Not my King's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1z2yTBCNJrBajO149lWOII9ouu0oNuYKO/edit?usp=sharing&ouid=109737918872140949521&rtpof=true&sd=true

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
Mechanics:
- Simple rhythm mechanics (hit the symbols)
- Lose HP when notes are missed
- Game over when HP = 0
- Win when all NPCs beaten (vs. 5 NPCs)

Story:
You are the mighty king's sword which only can be bested by the true king who can pull you out of the stone.
But you resist all the unworthy challengers, who travel to get their chance to become the next king

controls: Arrow-keys / WASD-keys when music is playing

Please explain how your game fits the theme:
You act as the sword in the game and the villagers (NPCs) walk to you and try to pull you out.

You loose when you miss too many notes (HP to 0) and the NPC wins, which should not be worthy of your might at all.

Trying to defend yourself from bein pulled and standing as the unconquered sword is the goal.

Is there anything you'd like the judges to pay particular attention to?
Thanks for the Jam. We tried to work again with something new like Godot and tried to add a bit more stuff like design , music etc. from last time :)

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Comments

Awesome game idea with great potential.

Submitted

I like the concept of the game. Would love to see it's full version.