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Quaso Gallery's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1S-1jBN55hgwHERr8D-dR4Y2djk6r3gpxvd6uYNs_WPY/edit?tab=t.0#heading=h.f1mk5a2uxx9f
Have you checked that your GDD is publicly accessible ?
Yes!
Is your game set to public on itch.io so we can see it?
Yes!
Summarise your game!
Quaso Gallery is a puzzle game where you must control a boomerang and destroy robots to survive!
You need to reach the goal before your oil runs out, with a simple mechanic that uses a maximum of 2-4 keys.
Please explain how your game fits the theme:
The concept of weapons can be somewhat difficult to design.
That's why we originally planned for it to be a boomerang—it’s a weapon primarily defined by mobility, and we thought it was perfect for the theme!
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Comments
I like the unique playstyle here!
It would be nice if you allowed fullscreen on the itch.io web playable game.
Also, some sound or visual feedback when you take damage would help.
We'll keep it in mind for next time!