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Fred1

19
Posts
1
Followers
5
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A member registered Nov 25, 2022

Creator of

Recent community posts

I'm having trouble, the game gets stuck on the unity loading bar.

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Thank You! We had fun with it.
There is no air strafe like most platformers, this creates some unique movement that has to be setup on the ground.

I had fun with this! It quickly ramps up the difficulty part way in

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Had fun with this, I really like the sound and cutscene!

I had fun with this!
It took me a bit to figure out that I could right click to recall.

I had fun with this!
I can't figure out if there is a way to avoid taking damages or if that is just part of the game?

I had fun with this, I had to read the controls to figure out that mouse pointed my jump.
Some of the jumps are hard. FYI: The unity fullscreen button doesn't work

I like the art and story so far!
Got stuck in the graveyard, not sure what to do.

Also, credits don't seam to work for me

After I figured out the controls, I like the puzzle design and play!

I got stuck in the tutorial

I like the take control aspect!
Binding attack to left mouse in addition to F would be nice.
When I leave a guy, his health resets so currently I can spam Q to keep resetting health.

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I like the unique playstyle here!
It would be nice if you allowed fullscreen on the itch.io web playable game.
 Also, some sound or visual feedback when you take damage would help.

I like it, It's fun.

I like the gameplay! Well done.
Level 3 was really hard for me because he keeps rolling after I jump on the platforms. I had to just start using the shoot to navigate the platforms.
Also, on level 3, I shot a piece at a wall with a heavy object inside, they both fell in the lava and now the transfer kills you because it is under the lava and there is no way to remove or cancel it.
A settings menu with mouse sensitivity would be nice

I like the gameplay! Well done.
Level 3 was really hard for me because he keeps rolling after I jump on the platforms. I had to just start using the shoot to navigate the platforms.
Also, on level 3, I shot a piece at a wall with a heavy object inside, they both fell in the lava and now the transfer kills you because it is under the lava and there is no way to remove or cancel it.
A settings menu with mouse sensitivity would be nice

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Thank you for the feedback! Yes, the movement is a bit unique and could use some polishing.

If I remember correctly, you wanted to know if we ever released another game. https://codercody.itch.io/timber-takedown

Thank you! It was fun to learn!
We may continue to polish it and add more levels.
Thanks for the feedback!

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Thanks! HINT: Try dropping down on some areas.
It's also more fun with a controller