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Blade Bound's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1c0inQOzOV_OttG9piPdCDDI9WEEFKCB17fMS-HplecI/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Blade Bound is a top-down action adventure puzzler about a sentient sword that needs assistance to make it deeper into the dungeon. But for what purpose? At what cost?
Please explain how your game fits the theme:
In this game you control a sword that is in control of an unsuspecting yet cowardly rogue-like character. You quite literally are the weapon.
Is there anything you'd like the judges to pay particular attention to?
Thank you for looking at our little game. ❤️
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Comments
The concept of the player trying to run away was really funny, and was a cool solution to that one puzzle. It was a bit unfortunate to be fully reset each time I died, maybe I'm just bad haha. Cute ending as well!
Loved the Art
The Player getting pulled feels good
Great Game