Is it human, butterfly, knife, wolf?
Lukko Digital
Creator of
Recent community posts
This game is so awesome. Seriously, I've never seen something like this. That was so cool. My roommate and I were laughing so hard. I will say the levels got a bit repetitive in the second half. The most interesting part was the claymation aesthetic and the dialogue, and this was more than enough to keep me playing. Please make more stuff like this!!
Normally I'm not a fan of super punishing games, but when I learned that you have to replay the entire thing on death, it gave an already scary game some serious stakes, and made my second run terrifying. Nice job making a bold choice like that. Also forcing the player to actually close the game on death is a nice touch. I wish the game showed some awareness that you had failed in the past, but that's a stretch for a jam game. Great job!
Wonderful sprite work, visual effects, and SFX! The gun and sword handling felt great. Really reminded me of the power of game juice. Unfortunately, I wasn't able to get past the second maze, even after I killed all the ninjas - I was using the download version if that helps. Would love to finish the game if you get a patch in, and I had a really good time getting as far as I could. Super underrated!
This game was so cool! I was really impressed with how many mechanics there were and how fluidly everything worked together! My favorite part was the puzzle level, and I would've loved to play more levels like it. I didn't end up completing "Annoying Hallway" and "Around the World" because of how big the maps were :(. Great work!
It's so funny that you had the foresight to add special text when players click the winning door first. Got it on my first run lmfao. There goes all my luck for the next ten years. I really enjoyed the gameplay loop on my second run. Sometimes the dice rolls felt like they took a while, but other than that, really enjoyable experience.
Ugh I wish this game worked on my computer because the visual style is so so cool. I was so excited as soon as I started moving around, but every time I spoke to the old man the text would break or I would be killed by a wolf during the dialogue sequence. It's a jam game though, so I totally understand this stuff can happen. If you release a patch I would definitely play again! Props to you for trying something visually ambitious and unique.
Very fun game! I loved the atmosphere and use of lighting, and collecting powerups and getting stronger was very satisfying.
Just so you know, on my first playthrough, I didn't kill the tutorial turret, went into the next room where the door shut on me, I fought the red guys, and then couldn't advance any further, I'm guessing because the turret was still alive. If possible it could be nice to make it so you can't go to the next room without killing the turret first. Great work on the game!
SO DOPE!! I am obsessed with the soundtrack. The aesthetic is awesome, and super immersive. I would say sometimes the balancing feels unfair, and that beating the game requires more luck than knowledge of the combat mechanics or items, but I could just be bad. Many of my runs have ended on the first or second attack of the first encounter which is a bit frustrating. I will keep playing anyway though because that combat music is everything. Thanks for making this!
Dude this game is so sick. Awesome spritework, fun mechanics, good level design, good music, really really nice job. My only complaint is I couldn't fullscreen the web version or the downloadable version ;( it was a bit frustrating to accidentally click off the game window. Thanks for making this! Looking forward to seeing more of your games in the future.
Beautiful game, I loved the graphics and animations in the top. I thought the decision to have healing pickups be black was super cool, it forced me to keep looking around the screen. The gameplay was pretty tough, I managed to get through the level with all the insults after a lot of tries, but couldn't get through the doors level :(
For posting your download, I recommend zipping the .pck and .exe into one file. On windows you can do so by selecting both files > right click > send to > compressed folder.
Really nice game. The puzzle designs were well thought out, and I love the clean style of the visuals and the music. The only issue I had was remembering which skin allows me to pass through which color of wall. Maybe if the skins had some of the wall color in them this would be a bit easier. I had a lot of fun, thanks for making this!
Super fun game! I loved the excitement of going into a new room, the door entering animation really added to the hype. I also really liked the visual style of the game. I'm not sure if I missed it, but I couldn't find the machine gun or the shotgun, I also couldn't find big boss creature you have in your screenshots. Great work!