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A jam submission

MjölnirView game page

You are Mjölnir. You are the weapon. Smash, ricochet, and return—just don’t let them reach your companion
Submitted by Deep Rest Games — 1 hour, 3 minutes before the deadline
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Mjölnir's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/u/3/d/e/2PACX-1vSSC2Z3NptpQWPOhKW5MDaKb0qaduDsRDd9l3Sy8sLiZmuWSSADfcxu7ikjk_K7fP768YCI-m_JPdox/pub

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
Mjölnir is a fast-paced, physics-driven top-down arena shooter where you are the bullet. Control Thor’s legendary weapon, tearing through waves of enemies with precision and power. But brute force alone won’t save you—your fragile companion must survive.

One Hit, One Kill – Every enemy falls in a single strike… if you can land it.
Physics-Based Combat – Throw, steer, and recall Mjölnir with precision.
A Race Against Time – Find the sigil, open the gate, and escape before it’s too late.

Controls:
Mjölnir is controlled entirely with the mouse:

Left Click – Throw or drop the hammer
Move Cursor – Guide the hammer’s trajectory
Right Click – Recall the hammer

Please explain how your game fits the theme:
You literally play as a magic hammer.

Is there anything you'd like the judges to pay particular attention to?
You guys are the best, thank you for taking the time to play through all the games, and see you next time :)

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Comments

good game!! i like the art at the start and the mechanic of throwing the hammer to a certain spot with limited time to get to the next level. great job!

Submitted

I had fun with this!
It took me a bit to figure out that I could right click to recall.