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Ka-Paaw!'s itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/e/2PACX-1vRJn2i1r-zom2IqI13d2R4hol1f5wCPyt8mD3VdzSXb6051J3bI-JOKT5UjbLlxPiV6FY2kOIalQjOL/pub
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
This game is about a cat who lived with an evil scientist. The cat is a friendly cat and since he has no idea that the scientist is evil, he loves him very much. The scientist and the cat lived in a laboratory out in the wilderness, where the scientist kept his inventions and weapons. These happen to include many shelves of bombs, and a DNA splicing potion, which was the scientist's most recent project. One day after failing to successfully splice a pear and an apple, the scientist went to bed, same as any other night. This night however, the cat decided to jump around on the top of the shelves of bombs. He slipped, and accidentally knocked over a shelf, which then toppled into the next and the next. A huge explosion went off, somehow setting off a chemical reaction with the DNA splicing potion, which combined the cat and the bomb.
The scientist awoke to a massive BOOM in his cabin and looked outside to see the smoldering remains of his lab. Then, his cat magically appears in the smoke and sprints towards him, but the scientist notices he looks different. The cat jumped into his owner’s arms, and then exploded, sadly killing his owner. The cat magically comes alive again, then vows to never kill another living creature as long as he lives.
You must play as the cat and help him reach a safe place where he can do no harm! Run, jump, and climb through 12 fun and challenging levels featuring 4 different settings: plains, city, sewer, and desert. Be careful though, if you fall to far, touch an NPC, or your fuse runs out, you'll explode! Use WASD to move, 'Space" to jump, and 'LShift' to sprint. You must hold 'W' and 'A' or 'D' in order to wall climb, which will be used throughout the game.
Please explain how your game fits the theme:
Within the context of our game, the player is a bomb, a weapon created with the intention of causing massive harm to a large area or grouping of people. However, even though it was created with this purpose, the main character (the bomb cat) decides to reject this purpose and instead do just the opposite: become a pacifist. If the bomb explodes, in most cases, it will cause the player to lose the level, subverting the expectations of the 'You are the Weapon' theme, which we like :).
Is there anything you'd like the judges to pay particular attention to?
Level design feedback would be super amazing, also feedback on the level of difficulty. Thanks!
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Comments
Very cute game and great artwork! I love the climbing mechanic as well, I wish there was more of that to do! Good job!
good job
fun game