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A jam submission

Two Person MakingView game page

Clone Yourself To Solve Puzzles
Submitted by mulldrifter, SidewaysFox — 4 hours, 14 minutes before the deadline
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Two Person Making's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1P0AYdrE1XB1t2sbsMj27gHLp8iv3hG8bvU8aVm_lrGE/edit?tab=t.0#heading=h.bqz6yu2sgmt4

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
WASD or ARROW KEYS to move your player around.
Q & E to rotate clone spawn.
LMB or SPACEBAR to create clone.
R to restart.

Use careful positioning and Big Red Buttons (tm) to make your way through several floors of puzzles all with your dear, identical friend Fredtholomew Jr.

Please explain how your game fits the theme:
The weapon and you are one: the ammunition is clones, and the firing mechanism is within you all along.

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Comments

Submitted

Me at the beginning: "Huh, I don't like that you only get one... I guess this is okay..."

Me at 'changing perspectives': "OH! Oh that's really fascinating! I think I love this take on the cloned player, actually!

Me at 'death is not the end': "OH!!! That's so interesting!!!"

I got stuck at level 11, but legit, I really liked this. What a fun combination of ideas for a premise!

Developer

Thank you for the kind words!

I really like the puzzles and main gameplay gimmick!