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A jam submission

AminoView game page

College Project to participant in Pirate Software's GameJam
Submitted by zay25325 — 3 hours, 9 minutes before the deadline
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Amino's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/16flJTJiUceD-J9wgwe9O07zns5mjt2ECHmfcMnk2Tms/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
Tilebased combat, where you chain attacks together

Please explain how your game fits the theme:
You are a living bio-weapon turned mercenary who must fight for his life, using evolutionary traits stolen from enemies instead of normal weapons.

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Comments

Submitted

Very cool, I like stealing the enemies powers. I didn't see where my gold was between contracts, so I didn't know when I was going to be able to retire. Maybe this is a metaphor for corporate life? In which case, this is a very good life simulator.

Submitted

I'd like to see my stats between missions, so I have a better idea of what I need to keep going. Also some of the enemies are a little too flighty for good chaining, but that could be me.