Firefox has known issues with running anything from Godot or Unity it seems. It's becoming hit or miss whether I can play anything without issues, so it could easily just be my browser at this point.
Feli Flitzberg
Creator of
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PLEASE ADD W/S AND UP/DOWN. I could barely move my little guy with what honestly feels like some form of tank controls. At least make it an option for the future.
Glad to see I wasn't the only one to make a survivors-like! And the tower defense part is pretty neat. I'd have the descriptions show up on hovering over the items in the center, instead of needing to hover over a separate box.
PLEASE ADD W/S AND UP/DOWN. I could barely move my little guy with what honestly feels like some form of tank controls. At least make it an option for the future.
Glad to see I wasn't the only one to make a survivors-like! And the tower defense part is pretty neat. I'd have the descriptions show up on hovering over the items in the center, instead of needing to hover over a separate box.
It wasn't very obvious what I could do while in flight. The handwritten notes are only shown when aiming, and feel more like dev notes we were never supposed to see. I also found the levels incredibly dark, and the CRT effect weirdly ballooned out (farther than would be normal).
It has potential, but definitely needs work.
It wasn't very obvious what I could do while in flight. The handwritten notes are only shown when aiming, and feel more like dev notes we were never supposed to see. I also found the levels incredibly dark, and the CRT effect weirdly ballooned out (farther than would be normal).
It has potential, but definitely needs work.
The movement system makes it harder than expected, especially if your player isn't familiar with Asteroids the game. Having a basic tutorial graphic for the first minute or so showing the controls and expected action on those controls could help. Otherwise, it plays like an arcade game: easy to start, hard to actually beat.
For the size of the game canvas, it's not being loaded into a new window. I had no way to set fullscreen or scroll the page after starting. Plus, there's an extra control needed that's not listed in the description (Enter). This should actually be changed to a clicked button to enable any sound included to work.
For the size of the game canvas, it's not being loaded into a new window. I had no way to set fullscreen or scroll the page after starting. Plus, there's an extra control needed that's not listed in the description (Enter). This should actually be changed to a clicked button to enable any sound included to work.