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The Biscuiting of Everton's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/17YGWaj0_o40wSIBa5pxtO4TNClebcUUhCr8eYBzButw/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
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Yes
Summarise your game!
The player takes control of Tobias (Toby), a cunning and determined cat with a singular mission: to rebel against his limited diet by wreaking feline havoc.
Toby's weapon of choice? His paws and claws. The game blends puzzle-solving and platforming mechanics as you traverse Everton, creating "biscuits" (kneading with claws) on every object in sight. Each area presents new challenges and opportunities to outwit your human "servants" and achieve your ultimate goal.
Please explain how your game fits the theme:
Toby, the disgruntled cat, embodies this theme by turning his natural instincts and physical abilities into tools of rebellion. Unlike traditional weapons such as swords or firearms, Toby's body and actions—his claws, paws, agility, and cunning are his weapons.
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Comments
This game is actually hilarious and amazing. The more absurd the biscuit-ing the more fun it was. I'd be interested to see where else you can expand, like get the other cats to be allies, or add in another action like knocking things off ledges.
I'm so happy you enjoyed the game, we had so much fun wit this one. We have a lot of plans to continue the development including a longer story line, more levels, etc. We did just leave the knocking stuff over to the black cat but we can extend that functionality to the playable cat. I love the idea about allies, you can essentially create a small roaming gang of cats turning everything into biscuits.