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Sword Potion's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1nwqdJjhvABP2NkcKhESzDyFLgaYnhZanoh7MLjtChu8/edit?tab=t.0
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Take potions to become a sword and attack enemies to get the high score! After you take the potion you become a sword temporarily and can attack enemies. When in a normal knight mode you can be damaged by enemies.
Please explain how your game fits the theme:
Thank you for being inspiring!
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Comments
I see what you are trying to do here, and I think some minor adjustments here and there can improve the game quite a lot. For example, I think making the map a bit smaller would bring the pacing up quite a bit, and thus adding a bit more tension to the gameplay. Also, some visual effects would be nice too, like indicating player damage is a huge one as currently there is no way other than seeing the health text go down.
But let's not be too negative now. I'd say with more work the game would be much better and enjoyable, so keep up the good work!