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Growth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 5.000 | 5.000 |
Artistic Style | #109 | 4.000 | 4.000 |
Playability | #487 | 3.000 | 3.000 |
Cleverness | #876 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I like this mechanic! could do with some goals, and perhaps some enemies! but the basis here is strong, mix a little narrative in there, little bit of diverse environments and you could have something really compelling here. Seriously, elaborate on this concept, its strong.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
You have to spread and grow to reach resource points to survive as long as you can. You do that with abilities you choose from.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
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Comments
This is a great idea for a game! I liked spreading around the map and figuring out strategies on faster spreading.
I wish there was more explanation of what counts as a wall, because i could not climb the wall as is pictured in the title icon of the game. Also around level 60, the cost gets too high too quickly, I always end up in a long corridor where I don't have any new food source.
Would love if there was a mode where it pauses automatically every turn, so i can pick what i want to do without rushing. But i understand you wanted to create a bit of pressure and chaos in the gameplay.
Overall, this is a good game, i would like to play an expanded version of this.
It's interesting game but controls are bit annoying. Half the time i was thinking what was i doing in the game. But it was cool idea. Thank you for the game mate :D