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A jam submission

CraveView game page

Submitted by Popp Keys Games — 15 hours, 43 minutes before the deadline
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Crave's itch.io page

Results

CriteriaRankScore*Raw Score
Cleverness#934.0004.000
Playability#1004.0004.000
Theme#1044.0004.000
Artistic Style#1094.0004.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Solid entry, despite a few bugs. Really promising and would love to see where this went with more time!

Did you include your Game Design Document in your downloadable files?
Yes

Tell us about your game!
You've crash landed on another world. Just as you arrive, a chasm ruptures across the valley below you. And it's spreading.
Use the resources around you to craft upgrades and parts to get back home. Knock fruit from trees and blast rocks to pieces using your Handheld Material Manipulator (H.M.M.), Collect samples of the mountains ice pond and the chasms goo pits using your Dewar. Craft upgrades to your ship and tools at the workbench to find a way back home. As the chasm spreads, you'll need your grappling hooks to make your way back across it. Or perhaps your Neutralizer could help prevent the spreading.
CONTROLS:
Forward: E
Backward: D
Left: S
Right: F
Jump: A
Switch Tool: MouseWheel/ Numbers 1-5
Interact: SPACE
Heal: Q
Show Inventory: TAB
Pause/Exit Workbench: ESC

Did you remember to include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Extra Notes
Thank you for the opportunity. This is my first game and the amount I learned over the last two weeks is as immeasurable as it is fulfilling. My intent was to bite off more than I could chew and see how well I could handle it. Aside from a component I was really looking forward to not making the cut (the aliens which will suggest the grappling hook chasm repairs and goo neutralization to the player through interactions and animations), I'm very proud of what I accomplished and fully intend on continuing the development of this project beyond the jam. Thank you again, and I hope you enjoy your time in CRAVE.

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Comments

Submitted(+1)

Congratulations on your entry to the GameJam! The atmosphere you created there with the music and sound is very nice, yet at the same time, kind of intriguing... Looking forward to the full project!

Submitted(+2)

This was a fun one to play! The world is gorgeous and the music and SFX are great. The character controls well, however the key binds are just weird, especially for movement, please add a way to remap them.

I did find a few different glitches, for example items falling through the map when mined as they're pushed by the larger object, I ended up falling through the map I assume by being pushed by an object being destroyed.

Outside of that this was a really solid entry, and absolutely insane for a first game I hope you keep working on this post-jam because this could be amazing!

Developer

Thanks for taking the time to check it out!

I'll definitely be adding control remapping, my entire options screen unfortunately had to be axed for time sake. I just finished watching your stream of playing it and got a lot of useful notes on improving the UI and functionality of multiple mechanics! The mining definitely needs to be addressed first and I'm excited to get it working better. 

Thanks again for your feedback, I look forward to implementing it. 

(1 edit)

I liked it! Ryan really set the scene with the music. Go good ending!